Enable or disable lighting. Lighting is enabled by default.
When lighting is enabled you need to use the material
function. The color function should be used when
lighting is disabled. Additionally, the various geometry
functions should be called with the optional style="solid"
argument. See the examples
section below for examples of rendering with and without lighting.
syntax
lighting(enable)
parameters
enable | True or False |
examples
draw a solid sphere
def display(): lighting(True) material(1.0, 1.0, 1.0) sphere(3.0, style="solid")
draw a wireframe sphere
def display(): lighting(False) color(1.0, 1.0, 1.0) sphere(3.0)