Draw a sphere.
This function draws a sphere with its center at the origin (0,0,0).
syntax
sphere(radius)
parameters
radius | radius of sphere |
optional arguments
style | rendering style: "wireframe" (default) or "solid" |
texture | Texture object(s) |
examples
draw a wireframe sphere
def display(): lighting(False) color(1.0, 1.0, 1.0) sphere(3.0)
draw a solid sphere
def display(): lighting(True) material(1.0, 1.0, 1.0) sphere(3.0, style='solid')
draw a texture-mapped sphere
def gl_init(): Global.texture = Texture.from_file('data/globe.png') def display(): lighting(True) material(white) sphere(3.0, texture=Global.texture)